Posts belonging to Category 'Technik'

Orbot iOS remote controlled

Yesterday, Orbot iOS 1.3.0 was released. This is a major update and it contains a whole new bunch of features. The most interesting one for other app developers, though, is this: You can now interact with Orbot in 2 ways: Interact with the Orbot UI via a scheme handler. Get status and circuit information via […]

Orbot iOS Released

After years of research, finally we were able to release an initial version of Orbot iOS: Load it here: https://apps.apple.com/us/app/orbot/id1609461599 And find the source here: https://github.com/guardianproject/orbot-ios There were 2 main obstacles which were finally removed: We found a really good packet routing / reassembly solution: Leaf https://github.com/eycorsican/leaf/ Apple finally increased the maximum usable memory in […]

State of the Onion @ iOS

In this post, I describe my work for Onion Browser for iOS and my research regarding the iOS Network Extension API and if it can be made usable for Tor and Onion Browser. TL/DR: Jump straight to the Conclusion at the end of this post! Last year I was honored to get hired by the […]

NFC: Android vs. Computer in Host-based Card Emulation app

Since a few days, I struggle to get myself into NFC programming. A customer wants me to do an NFC Android app demo which receives proprietary data from a device and for that, the app has to leverage the Host-based Card Emulation feature and I need a working counterpart on my dev computer. It seems […]

Returned from ESA App Camp

We had 9 days of fun at ESA’s App Camp. Held at ESA’s „ESRIN“ facilities in Frascati, Italy, near Rome, Hannes Moser and me had a great experience in a team joined by Holger Frank and Paul Steinhilber from Germany. Together we developed an app called „Badespass“, which helps users to find bathing spots nearby […]

MED-EL launched „Continents & Oceans“ mobile game developed by Die Netzarchitekten

Austrian company MED-EL (Wikipedia), famous for its invention of the world’s first cochlear implant, launches the renewed serious game „Continents & Oceans“ as an iOS and Android version. Hannes Moser and I from Die Netzarchitekten developed this version for MED-EL, using Cordova (ex Phonegap) and an extensive automated build depending on Grunt.

Die Netzarchitekten selected for ESA App Camp!

Hell, yeah! Yesterday the news arrived: Hannes Moser and I from Die Netzarchitekten were selected for ESA’s App Camp in Frascati near Rome! We’re looking forward to this exciting opportunity to get some kick-ass data out of the Copernicus earth observation program!

Können wir Europäer etwas aus Fukushima lernen?

Ein guter Freund, Harald Freunbichler, hat gestern eine Mail geschrieben, deren Inhalt ich so gut und lesenswert fand, daß ich sie Euch nicht vorenthalten möchte. Deshalb hier veröffentlicht mit seiner Genehmigung: Können wir Europäer etwas aus Fukushima lernen? Gestern lief im ARTE die Rekonstruktion der Ereignisse im Kontrollraum von Fukushima (und darum herum). Wer das […]

Talk at Web Dev Meetup: „Theses for Better Mobile and Web Applications“

In this talk, I rant about 3 issues in software engineering, which I repeatedly stumbled over in my career so far: Choosing the tools because we like them, not because they are the best for our problems. Rewriting software from scratch, not evolving it instead. Piling up awesome masses of dependencies. … and one general […]

Neue Apps für Web2Null

Fröhlich kann ich berichten, daß ich vor kurzem einen Auftrag der Agentur Web2Null abschließen konnte. Dabei handelt es sich um eine App die sowohl für Android als auch iOS angeboten wird. Ich konnte umfangreiche Erfahrung mit der Integration von Apple Maps und Google Maps sammeln und einige Schwierigkeiten im Zusammenhang mit der Portierung von Apps […]